Lifeless Planet Review (XONE) - Lifeless Planet is a dream game for me. A sci-fi game set on a distant planet where exploration and discovery is the focus, not shooting everything that moves. It tells a great story without lengthy cutscenes. It is thrilling and exciting despite not having any weapons or even enemies to fight.
It features a vast world to explore where you  always know exactly where to go, but there aren't markers telling you  what to do or even a map to check.
 Lifeless Planet is basically the opposite of the dumbed-down "AAA" titles we see from big studios these days, and it is one of the best games I've played on Xbox One in quite a while.
Game Details
- Publisher: Stage 2 Studios
 - Developer: Stage 2 Studios
 - ESRB Rating: “T" for Teen
 - Genre: Adventure
 - Pros: Fantastic presentation; incredible exploration; fascinating story; no combat!; will constantly surprise you
 
- Cons: Platform jumping; simple puzzles
 
Lifeless Planet (XONE) Story
Lifeless  Planet is the story of an astronaut who sets out to explore a distant  planet.  When he leaves Earth, this distant planet is green and full of  life, but when he arrives via crash landing more than twenty years  later, the planet is totally dead.  Not only that, but he isn't the  first human to set foot on this planet - there's an abandoned Russian  colony already there.  
He isn't quite alone, however, as a mysterious  woman suddenly appears to lead him through surprising dangers lurking  just below the surface.  The rest of the game is spent investigating  what happened to the once green planet, what happened to the Russians,  what's the deal with all of the alien technology scattered around, and  also trying to figure out a way to get back home.
The story is told through documents and  audio logs you'll find all around the world, as well as commentary from  the astronaut.  The audio logs are all in Russian, so you have to read  what they're actually saying on your PDA.  
In a nice touch, the  astronaut usually gives you the gist of what a document or audio log  says by speaking his thoughts out loud, but if you want to go in-depth  and get all of the details, you'll need to read every file you come  across.
Or you could just ignore it, but in doing so  you'll miss out on a really fascinating story that is pure  50's/60's-style sci-fi.
Lifeless Planet (XONE) Gameplay
Lifeless  Planet is entirely about the thrill and joy of exploration.  You walk  around and look at stuff and solve some puzzles, and that's it.  You  have no weapons, and there aren't any enemies to fight anyway.  It is  all about exploring an alien planet, and I love it.  
There is a  surprising variety to the environments, ranging from dusty plains, to  canyons, to a dead forest, a man-made dam, underground labs, and much  more.  You don't have a map or any sort of onscreen markers telling you  where to go, either, yet somehow you always end up exactly where you  need to be thanks to incredibly smart game design.  
A blinking light on  an oxygen unit (you'll have to top off your O2 a few times during the  game), a mysterious building on the horizon, a strange looking mountain,  a tree, an alien structure - there's always something to draw your  attention and keep you moving in the right direction.
There is  also some light platforming and puzzle solving now and then as well and,  again, through smart design you always know what to do and where to  go.  Your space suit has a short burst of thrust, and occasionally  you'll get access to more powerful fuel that lets you use multiple  boosts during one jump.  
The platforming is dead simple - just jump from  one rocky outcropping to the next - but there is some precision  required as you can easily jump too far and miss platforms entirely.  I  have to admit, though, that I got pretty tired of the platforming by the  end.  It wasn't ever difficult, just tedious.
The puzzles are a  little over simple as well, usually consisting of pushing an object to  help reach a higher area, blowing something up with dynamite, and a few  other surprises I won't spoil.  The "solution" is always right in the  same area as the problem, though, so figuring things out is never too  taxing.  
There is a puzzle or two that does take some critical thinking -  mostly in the "If I do this, then this should happen ..." variety -  that can be satisfying to solve when you first see them, but overall the  puzzles are pretty light.  I would have preferred more puzzles over the  platforming, though.
I think the thing I like most about Lifeless  Planet is how un-video-gamey it is.  It doesn't hold your hand and tell  you what to do, it doesn't shoehorn a crappy combat system into a game  that didn't need it, it doesn't force you to sit through hours of  cutscenes to tell a good story.  Heck, it doesn't even have any sort of  UI overlay.  
It is just your astronaut exploring a big dusty planet.   The exploration and puzzles are based on real world logic where you  think something "should" work, or walking this direction "makes sense",  and it always does.  It only takes about 5 hours to beat Lifeless  Planet, but I jumped back in for a re-play immediately just to soak it  all in again.
Perhaps the best thing about Lifeless Planet is that  the rewards for playing it are simply new scenery to look at and a new  piece or two of the story, but it is worth it.  Not to be too  hyperbolic, this is one of those experiences where your mouth will be  agape in awe, and you'll have goosebumps the whole time.  
It is like the  thrill of leaving the vault for the first time in Fallout 3,  but that feeling is repeated over and over throughout the game.  You  see some incredibly surprising things in Lifeless Planet.  It is  occasionally scary, sometimes nerve wracking, briefly warm and happy,  mostly surprisingly desolate and lonely, but it is all put together into  an amazing journey that no one should pass up.
Lifeless Planet (XONE) Graphics & Sound
You  could pick apart the visuals in Lifeless Planet and say it isn't very  impressive looking, but then you'd be missing the (dead) forest through  the (dead) trees.  Sure the textures are generally simple and there  isn't a ton of detail in places that could have used it, such as  buildings, but there is a definite beauty to the game's simplicity.  
It  is important to note that the game isn't exclusively the red/brown world  seen in screenshots as there are a lot of other areas in the game that  will surprise you.  The lighting is also fantastic and little details  like the world reflecting off the astronaut's helmet in real time is  awesome.
The sound is also very well done.  There are only a  handful of characters, most of them speaking in Russian, but they are  all performed very well.  The soundtrack is mostly subtle atmospheric  music that enhances the lonely and desolate vibe of the game, but it  does occasionally pick up.  
It perfectly matches the mood at all times  and really enhances the experience.  Likewise, the sound effects are  pretty limited to just the wind and the soft thuds of your footsteps,  but it all works wonderfully.
Lifeless Planet (XONE) Bottom Line
Lifeless  Planet isn't your typical game, particularly on consoles, but it is  because of that fact it is one of the best experiences I've had on Xbox  One since Ori and the Blind Forest  (which also happens to be an indie game, go figure).  There are no  enemies to kill, or even any weapons for that matter.  There is no real  "action", but it still manages to be exciting.  
It isn't a graphical  powerhouse.  And you have to do a bit of work (reading, oh no!) to  understand the story.  All of those things are what make it so great,  though.  Lifeless Planet is a game all about exploring an alien planet.  
Pure.  Simple.  Nearly perfectly executed.  The $20 asking price may be  a tad much, but Lifeless Planet is one of the most memorable and  thought provoking games around, which makes it well worth it.   
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