Elite: Dangerous Review (XONE) - After playing hardcore space sim Elite: Dangerous for hours and hours and hours and accomplishing pretty much nothing I came to a pretty easy conclusion - Space exploration is hard, man. It is really, really fun and satisfying, though, when everything works out.
It takes quite a  while to learn how to play as you figure out the controls and teach  yourself how not to blow past your destination over and over again, but  once you wrap your head around it you'll never want to play anything  else.
  Elite: Dangerous won't be for everyone due to a  steep learning curve and lack of direction, but for those that "get it",  it really is a sci-fi fan's dream come true.
Game Details
- Publisher: Frontier Developments
 - Developer: Frontier Developments
 - ESRB Rating: “T" for Teen
 - Genre: Space Sim
 - Pros: 1:1 Milky Way to explore; nice visuals and sound; CQC mode; incredibly satisfying; play however you want
 
- Cons: Very, very steep learning curve; needs better tutorials; you better be self motivated
 
Xbox fans probably know Frontier Developments better for Zoo Tycoon and Kinectimals,  but they can do hard sci-fi just as well as they do cute fully animals.   Elite: Dangerous is part of the long-running Elite PC game series, but  it doesn't matter if you aren't familiar with it.  
There isn't much of a  story anyway.  All you need to know is that it is a 1:1 model of the  Milky Way galaxy with 400 billion stars, and all of their associated  planets etc. that you are totally free to explore however you want.  
You  can't actually land on planets and explore the surface (yet, that is  coming in an expansion later on) but there are space stations and  orbital settlements that you can land on to refuel, re-arm, and find new  missions.
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For more XONE sci-fi games check out Destiny, Lifeless Planet, The Swapper, and Strike Suit Zero
Gameplay
There  are a couple of things you need to know about Elite: Dangerous first,  though.  The game really doesn't give you any direction on what you  should be doing or even how you're supposed to do any of it.
You just start out with a crappy short range  ship with poor weapons and a handful of credits and then you're set  loose upon the galaxy.  From here you have to decide what you want to  do.  You could try to be a pirate and attack other ships and steal their  cargo.  
You could be a scavenger who picks up the pieces after battles  to recover materials.  You could be a smuggler that carries illegal  goods.  You could be a legit transporter that plays the markets by  carrying goods from one station to the next where you get a better price  for it.  
You could even just be an explorer that scans stars and  planets and sells the data.  Whatever you want to do is totally up to  you, but you better get busy doing it because you need a better ship  ASAP.
The other thing you need to know about Elite: Dangerous is  that this is a realistic space sim.  There are sci-fi elements to it, of  course, but even with three distinct travel speeds - normal mode for  traveling around a space station, supercruise for traveling between  planets in the same system, or light speed for traveling between star  systems - everything takes a long, long time.  
If you were trying to  supercruise from one star to another, for example, it could potentially  take days, weeks, or even a year in REAL TIME to cover the distance.   This is a 1:1 model of the galaxy, after all, so even at crazy sci-fi  speeds it still takes forever to actually get anywhere.  
Light speed  does shorten your travel time significantly - it takes a few seconds to  travel between stars - but at the beginning of the game your ship has  such a short range that you can't just travel anywhere in a straight  line.  You instead have to hop from star system to star system refueling  as you go.  Accomplishing anything in Elite: Dangerous requires hours  and hours of play.
Figuring out how you actually do any of the  stuff I mentioned above is the real challenge, however, as the game  doesn't really tell you how to do any of it.  There are some tutorials  and linked videos (that open up the internet browser on your XONE so you  watch them on YouTube, handy) that teach you how to land your ship at a  space station and how to use supercruise and light speed, as well as a  combat tutorial, but beyond that you are pretty much left to figure it  out yourself.  
They don't ever actually tell you how you're supposed to  complete missions or slow down your ship so you don't blow past the  station you're trying to land on or how to plot a course or anything.   You just have to figure it out.  This is frustrating and I rage quit out  of the game more than a few times when things didn't work how I  expected them to.
The good news, however, is that it only takes a  little trial and error to learn how to play since the controls actually  aren't all that complicated.  Well, they are complicated, but they work  well.  The whole game takes place from the cockpit of your ship.  
You  access all of your systems by either holding a button that brings up  your navigation or sensors or whatever other system, or you can actually  just look around the cockpit and the relevant system will pop up when  you look at it's location.  Everything in your ship is controlled by  either tapping a face button, or by holding a face button and then  pressing a d-pad direction.  
This allows you to raise and lower your  landing gear, enter supercruise and light speed, adjust your sensor  distance, bring up or put away your weapons, transfer power around the  ship (like from shields to engine or weapons) and much, much more.
When  you learn how to control your ship and it's systems, and get a grasp on  what you're actually doing out in the galaxy, Elite: Dangerous can be  one of the most amazing games you'll ever play.  Sure, it's slow and  everything takes forever and it is hard to learn, but traveling through  space and taking in the visual splendor that awaits you at the end of  every hyperspace jump is pretty amazing.  
Some folks won't like that the  game doesn't have any set goals to tell you what to do, but that wasn't  a problem for me.  My objective was simply to make money to get a  better ship in order to make what I was already doing more efficient and  enjoyable.  
That's it.  And it kept me playing for hours.  If you can't  self-motivate yourself, on the other hand, then you won't like it.  If  you love the idea of space travel and hard sci-fi and don't mind doing  something just for the thrill of doing it or just so see what you can  see, Elite: Dangerous is hard to resist.
Modes
There  are a couple of modes in Elite: Dangerous.  The game is actually sort  of an MMO but, because the universe is so big, odds are you won't run  into any other players unless you actively travel to a busy system in  search of them.  
If you do want to play with other people, you can, of  course, team up with your friends and other players to play  co-operatively and accomplish goals as a unit, which is cool.  Or you  can play totally by yourself.  
Surprisingly, other players online are  generally pretty friendly and not all out just to screw you over and  ruin your day (probably because they appreciate how hard the game is to  play anyway ...).  
If you want to really, really play by yourself, there  is also a true solo mode where there won't be any other human players  in your galaxy at all.  The final mode is a CQC mode that is a straight  up multiplayer deathmatch dogfighting mode.  If you wan to play  competitive space combat multiplayer, this is the mode for you.
Graphics & Sound
The  presentation in Elite: Dangerous is quite beautiful despite spending a  lot of your time staring into the bleak blackness of deep space.  The  neon orange and blue glow of the instruments in your cockpit look  awesome and everything is easy to see and read.  And when you do come up  to a star or planet or space station, they look absolutely fantastic.
The  sound is also well done.  Again, since you're traveling through deep  space, it is largely very quiet and subdued with only the hum of your  engine in your ears.  Entering and leaving light speed is appropriately  "sci-fi".  
Combat sounds great.  And the dynamic music that slowly rises  as you approach a space station like you're coming home (even if it is  dozens of light years from where you started) is truly wonderful.  This  is real, hard sci-fi, space travel, and I wouldn't want it to sound any  other way.
Bottom Line
For players of the  right mindset, Elite: Dangerous has the potential to be your favorite  game ever.  It is a huge and realistically designed space exploration  simulation, which is what I, and lots of other folks I can only assume.  have been dreaming about ever since we were kids.  
Sure, it is a little  slow and a little dry, but nothing beats the pure satisfaction of  accomplishment you feel in this game.  It won't be for everyone, or even  for most people, though, and that's fine.  
Think about what you might  want from games (fast paced action, strong narrative, direction on what  to do), and look at what Elite: Dangerous offers (none of that, but lots  of freedom), and go from there.  For those of us that dream of  traveling to the stars, however, Elite: Dangerous really is a dream come  true and absolutely worth a purchase.    
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